My PC is overclocked a fair amount higher than the way it started out and since it requires so much power and it’s wintertime (where the heat is on all day) it has been running very hot recently. I checked with Speedfan and it said it was in the high 90’s while playing Left 4 Dead maxed out. It was actually reverting the overclock multiplier back to 6x from 9x to try and cool it down (and changing the multiplier without changing the Mhz value causes a pretty dramatic loss in performance). I recently opened a window to let the frigid winter air in, which I obviously would prefer not to do, but it seems like the only option. Now it’s at about a steady 72-73 while I’m just on the internet and stuff and the high 80’s up to about 92 while playing intensive games. Am I going on a fast track to ruining my PC like this? Do you have any suggestions for me (preferably that don’t include buying anything expensive)? I would prefer not to scale back my OC if I can help it, as I want to play Fallout 3 and Mirror’s Edge at these settings (once you go max you can’t go back). If someone could help me I would really appreciate it! Thanks!
My dxdiag (sorry about the long post):
Also I have an Antec 900 case with the top front small fan seemingly broken.
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System Information
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Time of this report: 1/31/2009, 20:28:44
Machine name: ADMIN-PC
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: EP35C-DS3R
BIOS: Award Modular BIOS v6.00PG
Processor: Intel(R) Core(TM)2 Quad CPU @ 2.40GHz (4 CPUs), ~2.9GHz
Memory: 2046MB RAM
Page File: 1624MB used, 2706MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6001.18000 32bit Unicode
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DxDiag Notes
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Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: NVIDIA GeForce 8800 GTX
Manufacturer: NVIDIA
Chip type: GeForce 8800 GTX
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0191&SUBSYS_C8313842&REV_A2
Display Memory: 1512 MB
Dedicated Memory: 745 MB
Shared Memory: 767 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: SyncMaster 226BW(Digital)
Driver Name: nvd3dum.dll,nvwgf2um.dll
Driver Version: 7.15.0011.8122 (English)
DDI Version: 10
Driver Attributes: Final Retail
Driver Date/Size: 1/15/2009 08:19:00, 6070272 bytes
WHQL Logo’d: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-42D1-11CF-4844-3AE802C2CA35}
Vendor ID: 0×10DE
Device ID: 0×0191
SubSys ID: 0xC8313842
Revision ID: 0×00A2
Revision ID: 0×00A2
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,
Well I overclocked the Quad Core because every game (even Crysis) except for Left 4 Dead I play is unable to take advantage of multiple cores, so it’s as if I had one 2.4 Ghz core instead an added up 9.6 Ghz one. :/
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